PixEffect v1.2.2

PixEffect workflow guide

PixEffect converts game VFX textures and sprite images into dot, halftone and pixel-art styles directly in the browser.

Local processing

Imported images are processed in the browser. Review the final output before production use, especially when exporting transparent VFX textures.

1. Import an image

Drag a PNG, JPG, WEBP or TGA image into the Image Input area. For sprite sheets, enable Use Sprite Sheet and enter the correct columns and rows.

2. Choose the conversion mode

3. True pixel control

Dot Size controls the visible pixel or dot body, while Cell Size controls sampling spacing. Increase both for a coarser retro-game result. Use square dots and crisp preview for a traditional pixel look.

4. Background and alpha

Use Photoshop Channel Screen for black-background additive VFX, or Chroma Key for a selected background color. Preserve Alpha is recommended for transparent PNG export.

5. Sequence preview

Set columns, rows and FPS, then use Play, Prev and Next to check whether the animated pixel pattern jumps between frames.

6. Export

Choose preview and export scale, verify transparency, then use Export PNG. Large source images and high export scales can consume significant browser memory.

Recommended starting points

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